Augmented Reality Chemical Plant

Coffee mugs on a glass table in Wegmans Hall are transformed into an AR classroom exercise that simulates a sprawling, real-life chemical plant.

Andrew White, assistant professor in the chemical engineering department, and April Luehmann, associate professor and director of secondary science education at the Warner School of Education, are collaborating on research that explores how AR can enhance the way students learn about engineeringStudio X will provide a much-needed space where educators can develop new approaches to increase student learning and engagement.

Coffee mugs on a glass table in Wegmans Hall are transformed into an AR classroom exercise that simulates a sprawling, real-life chemical plant.

Read the full article via the University of Rochester’s Newscenter.

The Temple of Jupiter

screenshot of the reconstruction of the Temple of Jupiter

Elizabeth Colantoni, associate professor of religion and classics, wanted to visualize ancient Roman topography to explore how the Temple of Jupiter fit within the larger context of Roman society. To do that, she collaborated with others at the University of Rochester to create the virtual reality experience seen here, which provides scholars and students new perspectives and expands scholarly conversation.

The experience is based on a model of the temple that Daniel Weiner ’16 (a dual major in computer science and classics) created as an undergraduate, using a program called Sketch-up. Then, in the fall of 2018, Blair Tinker, the Digital Scholarship Lab’s GIS specialist, built this virtual reconstruction, using combined spatial analysis and 3D modeling in Unity Gaming Engine.

Elmina Castle

screenshot of digital elmina unity project.

In “Digital Elmina,” three University of Rochester faculty members—Renato Perucchio, professor of mechanical engineering and biomedical engineering and director of the archeology, technology, and historic structures program; Michael Jarvis, associate professor of history and director of Smiths Island archeology project; and Christopher Muir, professor of mechanical engineering—created 3D reconstructions of Elmina Castle, which were then visualized through Unity Gaming Engine.

Built in 1482, Elmina is the best-preserved and most complete example of early European masonry construction in Ghana and served as an active commercial outpost over four centuries. The castle was also one of the most significant stops on the Atlantic slave trade route. Immersive technologies help us understand Elmina Castle’s past, convey this knowledge in the present, and ensure the castle’s survival in the future.