This Month in XR: July Summary Post

This Month in XR is Studio X’s YouTube channel. One episode will be uploaded at the end of each month to give you a closer look into some of the cool things that are going on in the world of XR. The findings we share will be different each month and can range from exciting XR developments in higher ed to new VR games to information about software updates.

This post is a summary of July’s This Month in XR vlog. For full content, see the video here!

T-REX snags grant to launch new ‘extended reality’ facility
Link to Original Article

An innovative and entrepreneur development facility in St. Louis Missouri, T-REX, received a grant to launch a new facility that focuses primarily on advancing innovation in the field of XR technologies.
The assistant secretary of commerce for economic development said that the grant will allow their company to “align academic, government and industry partners to develop new XR technologies, foster remote learning, and create opportunities for business events designed to spur economic growth in the industry.”
The new lab will provide technological equipment, resources, and expertise to those wanting to innovate in the AR and VR fields.

GIGXR Awarded Phase II SBIR Contract to Develop Extended Reality (XR) Simulation Training for Air Force Academy
Link to Original Article

GIGXR, a provider of immersive learning solutions for leading universities and medical systems around the world, received a Phase 2 Small Business Innovative Research contract to develop XR simulations for the Air Force Academy.
The application, dubbed HoloChem, will use mixed reality to engage students while also taking them through the base principles of learning in a true chemistry lab.

How Astronauts Are Using VR & AR Aboard The ISS
Link to Original Article

Astronauts are using a  variety of XR technologies to help assist in a range of tasks such as maintenance, science experiments, and other various jobs on the ISS. One flight engineer used AR technology through a modified version of the Microsoft HoloLens to research “fundamental and quantum physics at extremely low temperatures.”
The Japan Aerospace Exploration Agency utilizes VR technology to conduct physics tests to see how astronauts visually translate motion in microgravity.

Oculus’ New Experimental API Blends Virtual Reality With Your Real-World Surroundings
Link to Original Article

Facebook has begun working with a new application called Passthrough API that will allow Oculus Quest 2 users to play some MR games. The software allows applications on the headset to blend reality with the games, while also allowing the player to toggle the opacity of the MR they are experiencing.
Facebook has made it clear that the Passthrough API will not have access, view, or store any images of your physical environment, for the safety of the user.

Immersive Tech Brings the Tokyo Olympics To Life At Home
Link to Original Article

As we are still seeing effects of the pandemic, most people were unable to travel to see the Olympics. the NBC Olympics VR app will be broadcasting several events live using stereoscopic 360 to make people feel as if they are really there.
Event organizers are also working with True View from Intel to allow viewers to experience events from any angle they wish. Those who are able to attend in person have the option of AR headsets for the swimming events that broadcast detailed race information during certain competitions.

Virtual Reality Game Improves Patient Stillness for MRI
Link to Original Article

Matthew David Hall and the Reimagine Well team creates a pre-MRI VR game that is used to get patients used to the stimuli that an MRI presents. The three levels get progressively harder and longer, progressing from black and white to color images. The patient’s goal is to keep the crosshairs within the bounds of the circle.
The game not only helps patients get accustomed to the noises of the MRI, but also allows the doctors to gauge how long a patient will be able to stay still for during the exam.

Ayiana Crabtree
Ayiana Crabtree

Karp Library Fellow, XR Research