Survive a Zombie Apocalypse with Unity

screenshot of a Unity project with a zombie ground hog

Zombies have invaded the River Campus, and ground travel through the quad is no longer an option! In this workshop, you will learn the basics of Unity, a real-time creation platform used for video games, animations, AR/VR projects, and more. You will experiment with the camera, beginner scripting concepts, and 3D math to fly virtually through the quad. We’ll provide the virtual Eastman Quad filled with zombies. It’s up to you chart your course and survive the apocalypse. 

screenshot of a Unity project with a zombie ground hog
Oh, no! They got groundboi.

Join Studio X, UR’s hub for immersive technologies, and learn more about the digital world of extended reality (XR). All levels welcome. No experience necessary!

Note: In order to participate, you will need to complete the pre-workshop instructions, which will be sent by email prior to the event. Need assistance with this process? Ask for help on the Studio X Discord (Quick Questions Channel).

Where: Studio X, First Floor Carlson Library
When: Friday, November 18th at 1pm
Register: libcal.lib.rochester.edu/event/9662611


promotional graphic for drop-in fridays at Studio X with geometric design. Reads "Drop-in Fridays. Fall 2022 series. Join us Fridays at 1pm for informal XR talks, tech demos, workshops, and more."

Drop by Studio X every Friday at 1pm for informal workshops, talks, demos, and more! View the full schedule.

Make Your Own AR Mini Driving Game

illustration of a person using a cell phone that shows an augmented reality car.

Learn how to create your own AR mini driving game with Apple ARKit, a mobile platform that makes it easy to create all kinds of AR experiences. In this workshop, participants will use Reality Composer, a tool within ARKit, to create simple 3D models, add physics and behaviors, and deploy their creation on an iPhone or iPad.

Join Studio X, UR’s hub for immersive technologies, and learn more about the digital world of extended reality (XR). All levels welcome. No experience necessary!

Note: In order to participate, you will need to complete the pre-workshop instructions, which will be sent by email prior to the event. Need assistance with this process? Ask for help on the Studio X Discord (Quick Questions Channel). 

Instructor: Hao Zeng
Where: Studio X, Carlson Library First Floor
When: Tuesday, November 15th from 6 to 7:30pm
Register: libcal.lib.rochester.edu/event/9662565

Make Your Own VR Game in Unity

a person wearing a virtual reality headset in an underwater scene.

Learn how to create your very own VR game in Unity, a real-time creation platform used to build games, XR experiences, visualizations, and more! Participants will learn the basics of setting up a player character, locomotion, interaction, and environmental design for VR projects.

Join Studio X, UR’s hub for immersive technologies, and learn more about the digital world of extended reality (XR). All levels welcome. No experience necessary!

Note: In order to participate, you will need to complete the pre-workshop instructions, which will be sent by email prior to the event. Need assistance with this process? Ask for help on the Studio X Discord (Quick Questions Channel). 

Instructor: Liam O’Leary
Where: Studio X, Carlson Library First Floor
When: Tuesday, November 8th from 6 to 7:30pm
Register: libcal.lib.rochester.edu/event/9662356

Create Your Own Selfie Filters for Instagram

person holding a smart phone high in the air.

Ever wondered how the fun selfie filters on Instagram are created? It’s easier than you think!

Create your own custom effects with Spark AR Studio, a free AR tool. With this platform, you can incorporate images and 3D models, animation, interaction, and more into filters without knowing how to code. During this hands-on workshop, participants will learn the basics of creating effects and how to publish them to Instagram. We’ll also provide some custom UR assets, so you can spread that Meliora spirit!

Join Studio X, UR’s hub for immersive technologies, and learn more about the digital world of extended reality (XR). All levels welcome. No experience necessary!

Note: Attendees will need a Facebook account and to download Spark AR studio (Mac and PC) as well as the Spark AR app (iOS and Android) for testing ahead of time. Need assistance with this process? Ask for help on the Studio X Discord (Quick Questions Channel). 

Instructor: Mila Paymukhina
Where: Studio X, Carlson Library First Floor
When: Friday, 11/4/2022 @1PM
Register: libcal.lib.rochester.edu/event/9662190


promotional graphic for drop-in fridays at Studio X with geometric design. Reads "Drop-in Fridays. Fall 2022 series. Join us Fridays at 1pm for informal XR talks, tech demos, workshops, and more."

Drop by Studio X every Friday at 1pm for informal workshops, talks, demos, and more! View the full schedule.

Blender 101: Spooky Season Edition

3D modeled carved pumpkin with neon colors.

Create the spooktacular 3D character of your nightmares! This workshop focuses on asset creation with the 3D modeling software, Blender. This open-source and free software has become the industry standard over the last couple of years. Learn how to navigate its workspace, tools, and hotkeys and become familiar with one of the most popular platforms of the industry. You will create a low-polygon model using provided reference images. Your model can then potentially be used as avatars in other XR projects or 3D workspaces such as Unity.

Join Studio X, UR’s hub for immersive technologies, and learn more about the digital world of extended reality (XR). All levels welcome. No experience necessary!

Note: Workshop attendees must bring a laptop with Blender installed. Please download this ahead of time.

Instructor: Nefle Nesli Oruç
Where: Studio X, First Floor Carlson Library
When: Wednesday, October 25th from 6 to 7:30pm
Register: libcal.lib.rochester.edu/event/9660772

Make Your Own Rube Goldberg Machine with Unity

illustrated rube goldberg machine contraption.

Ever wanted to create your own elaborate contraption to perform a simple task in the most extra way? Studio X is here to help! In this workshop, we will use Unity, a real-time creation platform used for video games, animations, AR/VR projects, and more to create the Rube Goldberg machine of your dreams. Participants will learn the basics of its user interface, components, and the physics engine.

Join Studio X, UR’s hub for immersive technologies, and learn more about the digital world of extended reality (XR). All levels welcome. No experience necessary!

Note: In order to participate, you will need to complete the pre-workshop instructions, which will be sent by email prior to the event. Need assistance with this process? Ask for help on the Studio X Discord (Quick Questions Channel). 

Instructor: Hao Zeng
Where:  Studio X, First Floor Carlson Library
When: Friday, 10/21/2022 from 1 to 2:30PM
Register: libcal.lib.rochester.edu/event/9660260


promotional graphic for drop-in fridays at Studio X with geometric design. Reads "Drop-in Fridays. Fall 2022 series. Join us Fridays at 1pm for informal XR talks, tech demos, workshops, and more."

Drop by Studio X every Friday at 1pm for informal workshops, talks, demos, and more! View the full schedule.

Make Your Own Short 360° Video

360 degree tiny planet image.

Learn the basics of 360 recording and editing with Studio X’s Insta360 cameras. Create fun effects like stop motion, cloning, and tiny planet clips that can be used for all kinds of projects from social media to music videos.

Join Studio X, UR’s hub for immersive technologies, and learn more about the digital world of extended reality (XR). All levels welcome. No experience necessary!

Participants will need to download the free Insta360 Studio 2022 editing software to their own computers (available on both PC and Mac) prior to the workshop. Need assistance with this process? Ask for help on the Studio X Discord (Quick Questions Channel). 

Instructor: Fin Tran
Where: Studio X, Carlson Library First Floor
When: Friday, October 14th at 1pm
Register: libcal.lib.rochester.edu/event/9659848


promotional graphic for drop-in fridays at Studio X with geometric design. Reads "Drop-in Fridays. Fall 2022 series. Join us Fridays at 1pm for informal XR talks, tech demos, workshops, and more."

Drop by Studio X every Friday at 1pm for informal workshops, talks, demos, and more! View the full schedule.

Create Your Own VR Flappy Bird in Unity

promotional image for workshop. Shows a person in a VR headset playing flapping bird. Text reads, "Create Your Own VR Flappy Bird"

Metaverse? Waste of time. VR Flappy Bird wherein you are the bird? That’s more like it. Come join us in learning what the future of VR truly looks like in our step-by-step workshop on how to make your own VR Flappy Bird game in Unity, a real-time creation platform used to build games, XR experiences, visualizations, and more! 

Join Studio X, UR’s hub for immersive technologies, and learn more about the digital world of extended reality (XR). All levels welcome. No experience necessary!

promotional image for workshop. Shows a person in a VR headset playing flapping bird. Text reads, "Create Your Own VR Flappy Bird"

Note: In order to participate, you will need to complete the pre-workshop instructions, which will be sent by email prior to the event. Need assistance with this process? Ask for help on the Studio X Discord (Quick Questions Channel). 

Instructor: Muhammed El-Sayed
Where: Studio X, Carlson Library First Floor
When: Thursday, 10/6 from 6 to 7:30pm
Register: libcal.lib.rochester.edu/event/9657308

Intro to XR

person in a VR headset with overlaying text that says, "Intro to XR"

AR? VR? MR? What now? Want to learn more about immersive technologies or extended reality (XR) but don’t know where to start? This workshop will demystify these technologies, explain their history, and demonstrate use cases across disciplines all while showing you the newest applications in a fun-hands-on experience for any level of expertise!

person in a VR headset with overlaying text that says, "Intro to XR"

Join Studio X, UR’s hub for immersive technologies, and learn more about the digital world of extended reality (XR). All levels welcome. No experience necessary!

Instructor: Waleed Nadeem
Where: Studio X, First Floor Carlson Library
When: September 13th from 6 to 7:30pm
Register: https://libcal.lib.rochester.edu/event/9637162

AR Basics with Unity

person holding a tablet displaying an augmented reality experience.

Like Pokémon Go or Angry Birds AR? Learn the basics of working with AR (augmented reality) in Unity, a real-time creation platform! Unity is the engine behind all kinds of experiences such as Pokémon Go, Beat Saber, and the new Lion King movie. We’ll discuss how AR apps track objects and images in the real world and show you step-by-step how to create your very own AR experience on a device.

Join Studio X, UR’s hub for immersive technologies, and learn more about the digital world of extended reality (XR). All levels welcome. No experience necessary!

a person holding a tablet that displays an augmented reality experience.

Note: In order to participate, you will need to complete the following pre-workshop instructions. Need assistance with this process? Join us on the Studio X Discord.

Where: Learning Hub, Studio X, First Floor Carlson Library
When: Wednesday, 11/17/2021 from 4 to 5:30pm
Register: https://libcal.lib.rochester.edu/event/8274041

This is the final workshop in our three-part Unity workshop series.