Learn how to create your very own VR game in Unity, a real-time creation platform used to build games, XR experiences, visualizations, and more! Participants will learn the basics of setting up a player character, locomotion, interaction, and environmental design for VR projects.
Join Studio X, UR’s hub for immersive technologies, and learn more about the digital world of extended reality (XR). All levels welcome. No experience necessary!
Note: In order to participate, you will need to complete the pre-workshop instructions, which will be sent by email prior to the event. Need assistance with this process? Ask for help on the Studio X Discord (Quick Questions Channel).
Instructor: Liam O’Leary
Where: Studio X, Carlson Library First Floor
When: Tuesday, November 8th from 6 to 7:30pm
Register: libcal.lib.rochester.edu/event/9662356