Virtual reality (VR) uses advanced display and immersive audio technologies to create an interactive, three-dimensional environment. Think of experiencing a roller coaster without actually being on one or walking through the great pyramids of Egypt from the comfort of your living room.
Augmented reality (AR) uses digital technology to overlay digital content onto the physical world to provide information and embellish our experiences. Think of using AR to help you assemble a piece of furniture. Or use it to see if a table would fit in your dining room.
Mixed Reality (MR) blends the real-world environment and digitally-created content in a way that both environments can co-exist and interact with one another in real time.
Extended reality (XR) is an umbrella term encapsulating AR, VR, and everything in between.
This Zotero group library provides a range of sources on extended reality from use cases by discipline, to creation platforms & tools, to special topics for immersive technologies such as accessibility and bias.
We consulted LCSH and ANZSRC controlled vocabularies in organizing the library’s collections. If you have trouble navigating this resource or have questions or suggestions, please send us a message via our feedback form.
Special thanks to Maggie Dull, Director of Metadata Services, for consulting on this project!